This weekly contest is roulette at Peppermill.

**TL;DR But You Want to Play**

Make five entries, such as these:

1 red

2 black

3 black

4 red

5 red

**WEEKLY CONTEST**

The above video will be playable on Tuesday, July 30 at approximately 12 noon eastern, 11 central.

The video contains 5 spins from a standard double zero roulette wheel at Peppermill casino in Reno, Nevada.

Make five pairs of bets that will correspond, in sequence from your first pair to your fifth pair, to spins 1, 2, 3, 4, and 5.

Each pair of bets must include the **number and color**. Just like in real life, all spots on the layout are available, including green or 0 and 00 for any of the bets above, including third sections.

If you decide to later change your entry, your later entry will be your official entry and will be subject to the doppelgänger rule of matching entries that is common in RoadGambler contests.

Up for grabs is the weekly contest prize of a pair of red and white chips from a real Las Vegas casino. Cash them, collect them, do whatever! They’re genuine and live casino chips.

**MAKE YOUR ENTRY**

You entry should look like any version of the following, with the first pair for spin 1, second pair for spin 2, third pair for spin 3, fourth pair for spin 4, and fifth pair for spin 5.

(Note that in order to prevent influence, I randomly drew the sample bets below; bold print is not necessary)

**12 black**

**36 red **

**18 red **

**15 red**

**35 red**

Remember that for any of the entries above, you may take green or 0 or 00, just like in real life, as if you were at the table.

Something like this will work too:

**12 black third, 36 red second, 18 red second, 15 red, 35 red**

Just be sure that I can tell which entry goes with which spin.

**SCORING**

Scoring will be as if you bet $1 per number, color, and third section, using standard double zero payouts.

Payout is…

**Numbers:**

35-1

**Colors:**

1-1 for color red or black

17-1 for green

The highest score after spin 5 will win.

**TIE BREAKER**

In the event of a tie of two or more entries, the following tie breaker shall be used.

The spins will then reverse order and match with each pair of entries, starting with spin 5 doubling as spin 6, and your bet pair 1 be compared to son 6.

Therefore,

Spin 5 will double as spin 6, and compare to your entry for spin 1.

Spin 4 will double as spin 7, and compare to your entry for spin 2.

Spin 3 will double as spin 8, and compare to your entry for spin 3.

Spin 2 will double as spin 9, and compare to your entry for spin 4.

Spin1 will double as spin 10, and compare to your entry for spin 5.

If there are still ties after spin 10, RoadGambler will award the weekly prize to all remaining ties. Maximum of 5 winners. If there are more than 5 winners, a random draw will determine the winners (highly unlikely that a draw will be necessary).

Going forward, this will be the standard procedure for ties, unless stated otherwise.

**SIMILAR ENTRIES; AKA THE DOPPELGÄNGER RULE**

In the event that one or more players have the exact same entry as another player, such as two entries with the following, the procedure described below will apply:

**12 black **

**36 red **

**18 red **

**15 red**

**35 red**

The number will be increased by +1, and all the colors flipped (green will remain green), until the entry becomes a unique entry.

So if there are two of the above entries, the latter entry will become:

**13, red**

**0, black**

**19, black**

**16 black**

**36 black**

So if you do not want your entry changed, make sure your entry is unique.

Going forward, this will be known as the doppelgänger rule.

**GOOD LUCK!**

Remember that if you have not posted a comment or entry, your entry will not appear immediately. We filter first comments for spam.

Posted in: Weekly Contest

## Ross says:

13 Black

13 Black

13 Black

13 Black

13 Black

## Mark K says:

17 black

24 black

7 red

0 green

23 red

## Jeff says:

31 Black

34 Red

21 Red

26 Black

7 Red

## Mike C says:

22 black

30 red

15 black

28 red

12 black

## John M says:

11 Black

36 Red

12 Red

00 Black

26 Black

It kind of struck me as being a Wheel of Fortune for Roulette. To each their own.

## Ilovelv says:

9 Black

13 Black

20 Black

23 Red

33 Black

## Tracey says:

33 black

19 red

12 red

29 black

11 black

## Andy says:

31 Black

2 Black

18 Black

8 Red

19 Black

## Jerry B. says:

17 black

16 red

4 black

15 black

29 black

## Michael says:

32 green

16 green

8 green

4 green

2 green

## rich says:

14 black

15red

23 black

19red

31red

## tim says:

7 red

11 black

7 red

11 black

7 red

## James says:

36 red

7 black

23 black

16 black

0 black

## kevin says:

6 black

32 red

14 red

00 green

4 black

## Sam says:

31 black

24 black

13 black

3 red

10 black

## Averell says:

17 black

7 red

28 black

11 black

15 black

## Lance Thielen says:

6 Black #1. 14 Red #2. 0 Green #3. 31 Black #4. 14 Red #5

## Bungerer says:

30red,. 11black,34red,25red,5red..

## Michael says:

Hey RG, can you explain the tiebreaker in more detail? I’m not entirely sure what it means when you say spin 5 will “compare” with spin 1 to get your spin 6.

Thanks!

## RoadGambler says:

Michael,

No problem. So let me clarify it this way…

The spins will then start going backwards. Spin 5 in the video will be used as spin 6. Spin 4 will become spin 7. Spin 3 becomes spin 8. Spin 4 becomes spin 9, and spin 1 becomes spin 10.

Just pretend there are 10 spins.

Now you need an entry to go with each spin. Well, we don’t want to just go backwards because that wouldn’t break the tie. So unlike the spins which go backwards, the entries (bets) will NOT go backwards. So the entry (bets) for spin 1 will double as your entry for spin 6. Keep going forward on the entries.

Entry (bet) 2 will be used for spin 7. Entry (bet) 3 will be used for spin 8. Entry (bet) 4 will be used for spin 9. Entry (bet) 5 will be used for spin 10.

If you draw it out on a napkin, there’s some logic to it.

We had thought of just recording 10 spins, however, people usually aren’t interested in watching roulette spins, so my staff would be working on and producing a 10 spin video for really no benefit to the viewer. So it’s just more efficient to make a hypothetical spins for the purpose of tie breaks.

## Lord Noah says:

1. 7 Red

2. 13 Black

3. 25 Red

4. 11 Black

5. 1 Red

Thanks RG